add memory usage
This commit is contained in:
387
Ubiquitous/XiZi_AIoT/softkernel/tools/rbtree.c
Normal file
387
Ubiquitous/XiZi_AIoT/softkernel/tools/rbtree.c
Normal file
@@ -0,0 +1,387 @@
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#include "rbtree.h"
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#include "log.h"
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#include "object_allocator.h"
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struct RbtFactory {
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TraceTag tag;
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struct slab_allocator queue_ele_allocator;
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struct slab_allocator rbtnode_ele_allocator;
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};
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struct Queue {
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struct RbtNode* key;
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struct Queue* next;
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};
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static struct RbtFactory rbt_factory;
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void module_rbt_factory_init(TraceTag* _softkernel_tag)
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{
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CreateResourceTag(&rbt_factory.tag, _softkernel_tag, "GlobalRbtFactory", TRACER_SYSOBJECT, &rbt_factory);
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slab_init(&rbt_factory.queue_ele_allocator, sizeof(struct Queue));
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slab_init(&rbt_factory.rbtnode_ele_allocator, sizeof(struct RbtNode));
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}
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struct Queue* front = NULL;
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struct Queue* rear = NULL;
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struct RbtNode* pfront()
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{
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struct RbtNode* key;
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key = front->key;
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return key;
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}
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int isempty()
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{
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if (front == NULL)
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return 1;
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else
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return 0;
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}
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void dequeue()
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{
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if (isempty())
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return;
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struct Queue* temp = front;
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front = front->next;
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slab_free(&rbt_factory.queue_ele_allocator, (void*)temp);
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}
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void enqueue(struct RbtNode* key)
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{
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struct Queue* temp = (struct Queue*)slab_alloc(&rbt_factory.queue_ele_allocator);
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temp->key = key;
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temp->next = NULL;
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if (front == NULL && rear == NULL) {
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front = rear = temp;
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return;
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}
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rear->next = temp;
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rear = temp;
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}
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void levelorder(struct RbtNode* root)
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{
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if (root == NULL)
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return;
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enqueue(root);
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while (!isempty()) {
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struct RbtNode* current = pfront();
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DEBUG("%d ", current->key);
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if (current->left != NULL)
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enqueue(current->left);
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if (current->right != NULL)
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enqueue(current->right);
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dequeue();
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}
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}
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void LeftRotate(struct RbtNode** T, struct RbtNode** x)
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{
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struct RbtNode* y = (*x)->right;
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(*x)->right = y->left;
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if (y->left != NULL)
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y->left->parent = *x;
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y->parent = (*x)->parent;
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if ((*x)->parent == NULL)
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*T = y;
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else if (*x == (*x)->parent->left)
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(*x)->parent->left = y;
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else
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(*x)->parent->right = y;
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y->left = *x;
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(*x)->parent = y;
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}
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void RightRotate(struct RbtNode** T, struct RbtNode** x)
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{
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struct RbtNode* y = (*x)->left;
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(*x)->left = y->right;
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if (y->right != NULL)
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y->right->parent = *x;
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y->parent = (*x)->parent;
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if ((*x)->parent == NULL)
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*T = y;
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else if ((*x) == (*x)->parent->left)
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(*x)->parent->left = y;
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else
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(*x)->parent->right = y;
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y->right = *x;
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(*x)->parent = y;
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}
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void RB_insert_fixup(struct RbtNode** T, struct RbtNode** z)
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{
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struct RbtNode* grandparent = NULL;
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struct RbtNode* parentpt = NULL;
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while (((*z) != *T) && ((*z)->color != BLACK) && ((*z)->parent->color == RED)) {
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parentpt = (*z)->parent;
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grandparent = (*z)->parent->parent;
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if (parentpt == grandparent->left) {
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struct RbtNode* uncle = grandparent->right;
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if (uncle != NULL && uncle->color == RED) {
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grandparent->color = RED;
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parentpt->color = BLACK;
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uncle->color = BLACK;
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*z = grandparent;
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}
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else {
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if ((*z) == parentpt->right) {
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LeftRotate(T, &parentpt);
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(*z) = parentpt;
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parentpt = (*z)->parent;
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}
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RightRotate(T, &grandparent);
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parentpt->color = BLACK;
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grandparent->color = RED;
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(*z) = parentpt;
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}
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}
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else {
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struct RbtNode* uncle = grandparent->left;
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if (uncle != NULL && uncle->color == RED) {
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grandparent->color = RED;
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parentpt->color = BLACK;
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uncle->color = BLACK;
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(*z) = grandparent;
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}
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else {
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if ((*z) == parentpt->left) {
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RightRotate(T, &parentpt);
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(*z) = parentpt;
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parentpt = (*z)->parent;
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}
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LeftRotate(T, &grandparent);
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parentpt->color = BLACK;
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grandparent->color = RED;
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(*z) = parentpt;
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}
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}
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}
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(*T)->color = BLACK;
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}
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struct RbtNode* rbt_insert(struct RbtNode* T, uintptr_t key, void* data)
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{
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struct RbtNode* z = (struct RbtNode*)slab_alloc(&rbt_factory.rbtnode_ele_allocator);
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z->key = key;
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z->data = data;
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z->left = NULL;
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z->right = NULL;
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z->parent = NULL;
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z->color = RED;
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struct RbtNode* y = NULL;
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struct RbtNode* x = T; // root
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while (x != NULL) {
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y = x;
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if (z->key < x->key)
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x = x->left;
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else
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x = x->right;
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}
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z->parent = y;
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if (y == NULL)
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T = z;
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else if (z->key < y->key)
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y->left = z;
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else
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y->right = z;
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RB_insert_fixup(&T, &z);
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return T;
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}
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void preorder(struct RbtNode* root)
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{
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if (root == NULL)
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return;
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DEBUG("%d ", root->key);
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preorder(root->left);
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preorder(root->right);
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}
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struct RbtNode* Tree_minimum(struct RbtNode* RbtNode)
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{
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while (RbtNode->left != NULL)
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RbtNode = RbtNode->left;
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return RbtNode;
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}
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void RB_delete_fixup(struct RbtNode** T, struct RbtNode** x)
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{
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while ((*x) != *T && (*x)->color == BLACK) {
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if ((*x) == (*x)->parent->left) {
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struct RbtNode* w = (*x)->parent->right;
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if (w->color == RED) {
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w->color = BLACK;
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(*x)->parent->color = BLACK;
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LeftRotate(T, &((*x)->parent));
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w = (*x)->parent->right;
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}
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if (w->left->color == BLACK && w->right->color == BLACK) {
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w->color = RED;
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(*x) = (*x)->parent;
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}
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else {
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if (w->right->color == BLACK) {
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w->left->color = BLACK;
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w->color = RED;
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RightRotate(T, &w);
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w = (*x)->parent->right;
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}
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w->color = (*x)->parent->color;
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(*x)->parent->color = BLACK;
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w->right->color = BLACK;
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LeftRotate(T, &((*x)->parent));
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(*x) = *T;
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}
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}
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else {
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struct RbtNode* w = (*x)->parent->left;
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if (w->color == RED) {
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w->color = BLACK;
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(*x)->parent->color = BLACK;
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RightRotate(T, &((*x)->parent));
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w = (*x)->parent->left;
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}
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if (w->right->color == BLACK && w->left->color == BLACK) {
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w->color = RED;
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(*x) = (*x)->parent;
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}
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else {
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if (w->left->color == BLACK) {
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w->right->color = BLACK;
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w->color = RED;
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LeftRotate(T, &w);
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w = (*x)->parent->left;
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}
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w->color = (*x)->parent->color;
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(*x)->parent->color = BLACK;
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w->left->color = BLACK;
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RightRotate(T, &((*x)->parent));
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(*x) = *T;
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}
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}
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}
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(*x)->color = BLACK;
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}
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void RB_transplat(struct RbtNode** T, struct RbtNode** u, struct RbtNode** v)
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{
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if ((*u)->parent == NULL)
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*T = *v;
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else if ((*u) == (*u)->parent->left)
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(*u)->parent->left = *v;
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else
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(*u)->parent->right = *v;
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if ((*v) != NULL)
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(*v)->parent = (*u)->parent;
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}
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struct RbtNode* rbt_delete(struct RbtNode* T, struct RbtNode* z)
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{
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struct RbtNode* y = z;
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enum rbt_type yoc;
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yoc = z->color; // y's original color
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struct RbtNode* x;
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if (z->left == NULL) {
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x = z->right;
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RB_transplat(&T, &z, &(z->right));
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}
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else if (z->right == NULL) {
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x = z->left;
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RB_transplat(&T, &z, &(z->left));
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}
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else {
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y = Tree_minimum(z->right);
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yoc = y->color;
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x = y->right;
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if (y->parent == z)
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x->parent = y;
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else {
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RB_transplat(&T, &y, &(y->right));
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y->right = z->right;
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y->right->parent = y;
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}
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RB_transplat(&T, &z, &y);
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y->left = z->left;
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y->left->parent = y;
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y->color = z->color;
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}
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if (yoc == BLACK)
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RB_delete_fixup(&T, &x);
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slab_free(&rbt_factory.rbtnode_ele_allocator, (void*)z);
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return T;
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}
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struct RbtNode* rbt_search(struct RbtNode* root, int x)
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{
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if (root == NULL || root->key == x)
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return root;
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if (root->key > x)
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return rbt_search(root->left, x);
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else
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return rbt_search(root->right, x);
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}
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