add softspi in xidatong-riscv64
This commit is contained in:
@@ -3,7 +3,7 @@
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*
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*/
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/*Copy this file as "lv_port_indev.c" and set this value to "1" to enable content*/
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/*Copy this file as "lv_port_indev.c" and set this value to "1" to enable content*/
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#if 1
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/*********************
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@@ -12,18 +12,18 @@
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#include "lv_port_indev_template.h"
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#include "../../lvgl.h"
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static int touch_fd = -1;
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static TouchDataParam touch_data;
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static int touch_fd = 0;
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/*********************
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* DEFINES
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*********************/
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#define LV_USE_INDEV_TOUCHPAD 0x1u
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#define LV_USE_INDEV_MOUSE 0x2u
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#define LV_USE_INDEV_KEYPAD 0x4u
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#define LV_USE_INDEV_ENCODER 0x8u
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#define LV_USE_INDEV_BUTTUN 0x10u
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#define LV_USE_INDEV_MOUSE 0x2u
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#define LV_USE_INDEV_KEYPAD 0x4u
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#define LV_USE_INDEV_ENCODER 0x8u
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#define LV_USE_INDEV_BUTTUN 0x10u
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#define LV_USE_INDEV LV_USE_INDEV_TOUCHPAD ///< modify this DEFINE to enable the indev device. e.g #define LV_USE_INDEV LV_USE_INDEV_TOUCHPAD | LV_USE_INDEV_KEYPAD
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#define PRESS_FAILED_LIMIT 15
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#define LV_USE_INDEV LV_USE_INDEV_TOUCHPAD ///< modify this DEFINE to enable the indev device. e.g #define LV_USE_INDEV LV_USE_INDEV_TOUCHPAD | LV_USE_INDEV_KEYPAD
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/**********************
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* TYPEDEFS
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@@ -34,33 +34,36 @@ static TouchDataParam touch_data;
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**********************/
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#if (LV_USE_INDEV & LV_USE_INDEV_TOUCHPAD) == LV_USE_INDEV_TOUCHPAD
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static void touchpad_init(void);
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static void touchpad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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static bool touchpad_is_pressed(void);
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static void touchpad_get_xy(lv_coord_t * x, lv_coord_t * y);
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static void touchpad_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data);
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// static bool touchpad_is_pressed(void);
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// static void touchpad_get_xy(lv_coord_t * x, lv_coord_t * y);
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static bool touchpad_is_pressed(struct TouchDataStandard *touch_data_ptr);
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static void touchpad_get_xy(struct TouchDataStandard *touch_data_ptr,
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lv_coord_t *x, lv_coord_t *y);
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_MOUSE) == LV_USE_INDEV_MOUSE
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static void mouse_init(void);
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static void mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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static void mouse_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data);
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static bool mouse_is_pressed(void);
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static void mouse_get_xy(lv_coord_t * x, lv_coord_t * y);
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static void mouse_get_xy(lv_coord_t *x, lv_coord_t *y);
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_KEYPAD) == LV_USE_INDEV_KEYPAD
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static void keypad_init(void);
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static void keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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static void keypad_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data);
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static uint32_t keypad_get_key(void);
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_ENCODER) == LV_USE_INDEV_ENCODER
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static void encoder_init(void);
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static void encoder_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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static void encoder_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data);
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static void encoder_handler(void);
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_BUTTUN) == LV_USE_INDEV_BUTTUN
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static void button_init(void);
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static void button_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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static void button_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data);
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static int8_t button_get_pressed_id(void);
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static bool button_is_pressed(uint8_t id);
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#endif
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@@ -69,23 +72,23 @@ static bool button_is_pressed(uint8_t id);
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* STATIC VARIABLES
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**********************/
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#if (LV_USE_INDEV & LV_USE_INDEV_TOUCHPAD) == LV_USE_INDEV_TOUCHPAD
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lv_indev_t * indev_touchpad;
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lv_indev_t *indev_touchpad;
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_MOUSE) == LV_USE_INDEV_MOUSE
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lv_indev_t * indev_mouse;
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lv_indev_t *indev_mouse;
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_KEYPAD) == LV_USE_INDEV_KEYPAD
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lv_indev_t * indev_keypad;
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lv_indev_t *indev_keypad;
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_ENCODER) == LV_USE_INDEV_ENCODER
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lv_indev_t * indev_encoder;
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lv_indev_t *indev_encoder;
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_BUTTUN) == LV_USE_INDEV_BUTTUN
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lv_indev_t * indev_button;
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lv_indev_t *indev_button;
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#endif
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static int32_t encoder_diff;
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@@ -144,7 +147,7 @@ void lv_port_indev_init(void)
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indev_mouse = lv_indev_drv_register(&indev_drv);
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/*Set cursor. For simplicity set a HOME symbol now.*/
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lv_obj_t * mouse_cursor = lv_img_create(lv_scr_act());
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lv_obj_t *mouse_cursor = lv_img_create(lv_scr_act());
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lv_img_set_src(mouse_cursor, LV_SYMBOL_HOME);
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lv_indev_set_cursor(indev_mouse, mouse_cursor);
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#endif
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@@ -169,8 +172,6 @@ void lv_port_indev_init(void)
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*`lv_indev_set_group(indev_keypad, group);`*/
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_ENCODER) == LV_USE_INDEV_ENCODER
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/*------------------
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* Encoder
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@@ -207,8 +208,8 @@ void lv_port_indev_init(void)
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/*Assign buttons to points on the screen*/
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static const lv_point_t btn_points[2] = {
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{10, 10}, /*Button 0 -> x:10; y:10*/
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{40, 100}, /*Button 1 -> x:40; y:100*/
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{10, 10}, /*Button 0 -> x:10; y:10*/
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{40, 100}, /*Button 1 -> x:40; y:100*/
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};
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lv_indev_set_button_points(indev_button, btn_points);
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#endif
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@@ -225,27 +226,37 @@ void lv_port_indev_init(void)
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/*Initialize your touchpad*/
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static void touchpad_init(void)
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{
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touch_fd = PrivOpen(PRIV_TOUCH_DEV,O_RDWR);
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if(touch_fd >= 0) {
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touch_fd = PrivOpen(PRIV_TOUCH_DEV, O_RDWR);
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if (touch_fd >= 0)
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{
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printf("touch fd = %d\n",touch_fd);
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} else {
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printf("open %s touch fd = %d failed.\n",PRIV_TOUCH_DEV,touch_fd);
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touch_fd = -1;
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}
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else
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{
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printf("open %s touch fd = %d failed.\n", PRIV_TOUCH_DEV, touch_fd);
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}
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/*Your code comes here*/
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}
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// static struct TouchDataStandard touch_data;
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/*Will be called by the library to read the touchpad*/
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static void touchpad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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static void touchpad_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
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{
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static lv_coord_t last_x = 0;
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static lv_coord_t last_y = 0;
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static struct TouchDataStandard touch_data;
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/*Save the pressed coordinates and the state*/
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if(touchpad_is_pressed()) {
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touchpad_get_xy(&last_x, &last_y);
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if (touchpad_is_pressed(&touch_data))
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{
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touchpad_get_xy(&touch_data, &last_x, &last_y);
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data->state = LV_INDEV_STATE_PR;
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} else {
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}
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else
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{
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data->state = LV_INDEV_STATE_REL;
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}
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@@ -255,34 +266,68 @@ static void touchpad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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}
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/*Return true is the touchpad is pressed*/
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static bool touchpad_is_pressed(void)
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// static bool touchpad_is_pressed(void)
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// {
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// int ret;
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// /*Your code comes here*/
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// // memset(&touch_data, 0 ,sizeof(TouchDataParam));
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// memset(&touch_data, 0 ,sizeof(struct TouchDataStandard));
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// ret = PrivRead(touch_fd, &touch_data, 1);
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// if (ret && touch_data.x >= 0 && touch_data.x < MY_INDEV_X
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// && touch_data.y >= 0 && touch_data.y < MY_INDEV_Y)
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// {
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// // printf("touch x %d touch y %d\n",touch_data.x,touch_data.y);
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// return true;
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// }
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// return false;
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// }
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uint32_t press_failed_cnt = 0;
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static bool touchpad_is_pressed(struct TouchDataStandard *touch_data_ptr)
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{
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int ret;
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/*Your code comes here*/
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memset(&touch_data, 0 ,sizeof(TouchDataParam));
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if (touch_fd < 0) {
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return false;
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}
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ret = PrivRead(touch_fd, &touch_data, 1);
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if(ret && touch_data.x >= 0 && touch_data.x < MY_INDEV_X && touch_data.y >= 0 && touch_data.y < MY_INDEV_Y)
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memset(touch_data_ptr, 0, sizeof(struct TouchDataStandard));
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ret = PrivRead(touch_fd, touch_data_ptr, 1);
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if (ret)
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{
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printf("touch x %d touch y %d\n",touch_data.x,touch_data.y);
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return true;
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if (touch_data_ptr->x > 0 && touch_data_ptr->x < MY_INDEV_X && touch_data_ptr->y > 0 && touch_data_ptr->y < MY_INDEV_Y)
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{
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press_failed_cnt = 0;
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return true;
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}
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else
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{
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press_failed_cnt++;
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if (press_failed_cnt >= PRESS_FAILED_LIMIT)
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{
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PrivClose(touch_fd);
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touchpad_init();
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press_failed_cnt = 0;
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}
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}
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}
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return false;
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}
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/*Get the x and y coordinates if the touchpad is pressed*/
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static void touchpad_get_xy(lv_coord_t * x, lv_coord_t * y)
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static void touchpad_get_xy(struct TouchDataStandard *touch_data_ptr,
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lv_coord_t *x, lv_coord_t *y)
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{
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/*Your code comes here*/
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(*x) = touch_data.x;
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(*y) = touch_data.y;
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(*x) = touch_data_ptr->x;
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(*y) = touch_data_ptr->y;
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}
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// static void touchpad_get_xy(lv_coord_t * x, lv_coord_t * y)
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// {
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// /*Your code comes here*/
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// (*x) = touch_data.x;
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// (*y) = touch_data.y;
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// }
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_MOUSE) == LV_USE_INDEV_MOUSE
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@@ -297,15 +342,18 @@ static void mouse_init(void)
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}
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/*Will be called by the library to read the mouse*/
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static void mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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static void mouse_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
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{
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/*Get the current x and y coordinates*/
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mouse_get_xy(&data->point.x, &data->point.y);
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/*Get whether the mouse button is pressed or released*/
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if(mouse_is_pressed()) {
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if (mouse_is_pressed())
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{
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data->state = LV_INDEV_STATE_PR;
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} else {
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}
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else
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{
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data->state = LV_INDEV_STATE_REL;
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}
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}
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@@ -319,7 +367,7 @@ static bool mouse_is_pressed(void)
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}
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/*Get the x and y coordinates if the mouse is pressed*/
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static void mouse_get_xy(lv_coord_t * x, lv_coord_t * y)
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static void mouse_get_xy(lv_coord_t *x, lv_coord_t *y)
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{
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/*Your code comes here*/
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@@ -328,8 +376,6 @@ static void mouse_get_xy(lv_coord_t * x, lv_coord_t * y)
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}
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_KEYPAD) == LV_USE_INDEV_KEYPAD
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/*------------------
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* Keypad
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@@ -342,7 +388,7 @@ static void keypad_init(void)
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}
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/*Will be called by the library to read the mouse*/
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static void keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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static void keypad_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
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{
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static uint32_t last_key = 0;
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@@ -351,11 +397,13 @@ static void keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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/*Get whether the a key is pressed and save the pressed key*/
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uint32_t act_key = keypad_get_key();
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if(act_key != 0) {
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if (act_key != 0)
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{
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data->state = LV_INDEV_STATE_PR;
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/*Translate the keys to LVGL control characters according to your key definitions*/
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switch(act_key) {
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switch (act_key)
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{
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case 1:
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act_key = LV_KEY_NEXT;
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break;
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@@ -374,7 +422,9 @@ static void keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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}
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last_key = act_key;
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} else {
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}
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else
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{
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data->state = LV_INDEV_STATE_REL;
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}
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@@ -390,8 +440,6 @@ static uint32_t keypad_get_key(void)
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}
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#endif
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#if (LV_USE_INDEV & LV_USE_INDEV_ENCODER) == LV_USE_INDEV_ENCODER
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/*------------------
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* Encoder
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@@ -404,7 +452,7 @@ static void encoder_init(void)
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}
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/*Will be called by the library to read the encoder*/
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static void encoder_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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static void encoder_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
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{
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data->enc_diff = encoder_diff;
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@@ -433,7 +481,7 @@ static void button_init(void)
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}
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/*Will be called by the library to read the button*/
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static void button_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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static void button_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
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{
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static uint8_t last_btn = 0;
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@@ -441,10 +489,13 @@ static void button_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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/*Get the pressed button's ID*/
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int8_t btn_act = button_get_pressed_id();
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if(btn_act >= 0) {
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if (btn_act >= 0)
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{
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data->state = LV_INDEV_STATE_PR;
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last_btn = btn_act;
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} else {
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}
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else
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{
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data->state = LV_INDEV_STATE_REL;
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}
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@@ -458,9 +509,11 @@ static int8_t button_get_pressed_id(void)
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uint8_t i;
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/*Check to buttons see which is being pressed (assume there are 2 buttons)*/
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for(i = 0; i < 2; i++) {
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for (i = 0; i < 2; i++)
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{
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/*Return the pressed button's ID*/
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if(button_is_pressed(i)) {
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if (button_is_pressed(i))
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{
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return i;
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}
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}
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@@ -12,7 +12,6 @@
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#include "lv_port_indev_template.h"
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#include "../lvgl.h"
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#include <dev_touch.h>
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static int touch_fd = 0;
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/*********************
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Reference in New Issue
Block a user